In January 2021 Activision Blizzard made a scream with my own Vicarious visions: the studio entered the family Activision, But last winter it became part Blizzard. As Polygon writes with reference to its own sources, at the moment Vicarious visions Preparing to rename.
A meeting was held on this environment in the studio, where they announced that from the name Vicarious visions Refused. The new name was not reported, but employees suggest that it will be something like Blizzard Albany -The team is located in Albani, the capital of the state of New York.
Polygon interlocutors say renaming Vicarious visions http://casino21couk.uk/ It seemed an obvious step, so no one was particularly surprised. The meeting also confirmed that in the foreseeable future, the waves of dismissal are not expected.
Vicarious Visions founded in 1991. In the nineties and zero, the main field of activity of the studio were ports and licenses for portable consoles. Vicarious Visions became part of Activision in 2005 and in recent years created Crash Bandicoot N. Sane Trilogy and Tony Hawk’s Pro Skater 1 + 2, and also engaged in auxiliary development of Destiny 2.
During the merger Blizzard And Vicarious visions Some other questions arose, but the authorities have not yet answered. This is disappointed: after the scandal around the labor culture began in Blizzard, The bosses promised subordinates more transparency.
Companies have another connection: executive vice president for development Vicarious visions Jen Onil (Jen Oneal) became a symbol leader Blizzard After the resignation Jay Allen Brack (J. Allen Brack). It is believed that now Vicarious visions will switch to long -term support in the production of games from Blizzard.
The first project to Vicarious visions released in the composition Blizzard, can be considered Diablo II: Resurrected.