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blog-199 – Výmladky https://vymladky.cz Mon, 24 Nov 2025 12:41:59 +0000 cs hourly 1 https://wordpress.org/?v=7.0 https://vymladky.cz/wp-content/uploads/2020/01/cropped-logo_TACR_zakl_inv-32x32.png blog-199 – Výmladky https://vymladky.cz 32 32 Media: The Quarry and High on Life were supposed to be exclusives of Stadia https://vymladky.cz/2025/09/29/media-the-quarry-and-high-on-life-were-supposed-to/ Mon, 29 Sep 2025 14:31:03 +0000 https://vymladky.cz/?p=15696 Přečíst článek

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Remember, once Stadia tried to become a full-fledged platform with exclusive games? According to Axios, cinema horror The Quarry And an absurd shooter High on Life originally developed for "cloud".

Entertainment should have become the exclusives of Stadia, and their publisher acted Google. But in February 2021, the corporation closed the gaming unit, focusing on providing the service to third-party companies, so the projects went to the wrong hands.

New: Supermassive’s The Quarry and Squanch’s High on Life (Revealed at Last Week’s Xbox Conference) Were Maant to Be Stadia Games and Had Been in Development with Google

Offers a Little More Sense of What COULD HAVE Been IF Google Hadn’T Downed Stadiahttps: // T.CO/E4XFYVAXOV

– Stephen Totilo (@stephentotilo) June 17, 2022

Representatives of both games refused to directly talk about relations with Google, However, somehow the news nevertheless commented:

Google announced the signing of the contract with Supermassive back in July 2020. The game was never called – probably it was about The Quarry.

The representative of the studio Squanch Games I just reminded what platforms is intended for High on Life, – for PC and Xbox, including Game Pass.

The Quarry already left and https://rollettocasinoonline.co.uk turned out to be very good. Release High on Life assigned to October – read the details here and here.

June 17, 2022 Poole of League of Legends fighters will replenish an armed clock with a whip

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The Quarry

High on Life

The best comments

Honestly, I’m glad that The Quarry has not become an exclusive Stadia.

And the meaning? Everything was obsessed with these exclusives. It would be better to focus on optimization, correction of bugs, new content and other. And not that’s all. As it turned out the multi -platform is much more profitable than exclusivity. Or I’m wrong?

Sony still gets worse over her games, and shares with them very reluctantly. Freshness from them – only on PS5.

Yes, no one there has long been hammered, a banal calculation.

Phill receives a common box office from a single ecosystem of Microphost (where the player decides on what to play) + Steam with a bonus. In turn, the drunks in fact have a double profit: first, to the maximum, it takes off the curling iron and after a couple of years the bakers abode again. Old Jimbo is not an idiot to immediately drain from the start to the torrents, he perfectly understands what it can come to profit and the console itself. And by the way, not even evening.

All this is? On the contrary, they depart from them. Jimbo Vaughnly supplies torrents. So far, only n is true to itself and stamping the games only for the ration, and there are already leaks from the same quoresters.

Well, let’s see, of course. Sonyam needs to sell consoles and three gamers on these consoles.

Old Jimbo is not an idiot to immediately drain from the start to the torrents, he perfectly understands what it can come to profit and the console itself.

Everything would be fine with torrents, it would have come in about like with the secondary market for PS discs.

Therefore, they retain T.n. temporary exclusivity. About gampas … The application of this definition to Sony is not correct. Mikes are really a pass, the key in the world of games and the cloud to the cups. Sonya is almost the same PS Now+Plus only in a different wrapper … Oh yes, demos added.

On the secondary, since the start of sales and the appearance of current positions (games with a price below the store) at flea markets, it takes from several weeks, to a couple of months, depending on the game. Just the time of the largest sales for the manufacturer. But if they begin to produce at the same time, just it will hit sales. And yet, people have been transplanted more and more in the number of.

It seems to me that Sonya acts according to the old cinema scheme: first the maximum profit due to the rental (console release) and only then additional profit from the sale of discs (PC).

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Media: Ubisoft froze an unknown game after the failure of Ghost Recon: Breakpoint https://vymladky.cz/2025/09/25/media-ubisoft-froze-an-unknown-game-after-the/ Thu, 25 Sep 2025 16:44:05 +0000 https://vymladky.cz/?p=15706 Přečíst článek

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Failure Ghost Recon: Breakpoint Oh, how painfully it came around Ubisoft. So much so that the company had to transfer the release of several large games and reorient to find unique ideas. According to the website of Video Games Chronicle, the company also froze one of the unnamed projects and is going to conduct a restructuring in the editorial team.

The publisher decided to postpone at least one game on a long box, on which the unit in Montreal worked. The development went quite far, but due to the revaluation of the priorities of the French company I had to part with the project. For the same reason, other services in the production will process the services so that they stand out better against the general background.

As for restructuring, it concerns the Parisian Safari-Bingo-Casino.co.uk team of about 100 designers and producers, who for two decades set the development vector of all games Ubisoft -From game design to writing scripts. This team did not work directly.

Nevertheless, the editorial team had a huge impact on creations Ubisoft, Helping to form a whole vision of projects and transfer the accumulated experience from one game to another. Despite the bright aspects of such activities, it was because of this team that the publisher’s game has become the same over time-it is necessarily with the open world and service elements.

According to the VGC source, the purpose of restructuring is to make the company’s game line more diverse. To achieve this, Ubisoft will expand and reorganize the editorial team:

We strengthen our editorial team so that it is more flexible and better accompanied by our teams of developers around the world, since they create the best game “Expirence” for gamers.

As writes VGC, the main creative director Ubisoft Serge Haske (Serge Hascoet) will continue to lead the editorial team, but the number of vice presidents will increase to seven and give them more independence. Each of the vice presidents will be assigned their own franchises, and Haske will only check the work course at the key stages. It is believed that this decision will help to give the games of individuality due to a greater variety of managers.

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Media: Ubisoft suspended two leaders accused of sexual harassment from work https://vymladky.cz/2025/09/04/media-ubisoft-suspended-two-leaders-accused-of/ Thu, 04 Sep 2025 18:47:23 +0000 https://vymladky.cz/?p=15708 Přečíst článek

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Yesterday Ubisoft announced that she began an internal investigation after her employees were accused of harassment. According to Bloomberg, as part of the trial, the French company has already sent two managers and several unnamed employees on administrative leave.

High -ranking employees who are under www.simbagamescasino.uk close attention – Tommy Francois (Tommy François) and Maxim Belan (Maxime béland). Both are vice presidents of the group for the development of games Ubisoft around the world. Each of them was faced with at least three statements about inappropriate behavior among many accusatory posts on Twitter.

Neither Francois, Neither Belan did not respond to a request from Bloomberg commentary. Press Secretary Ubisoft Stefani Mania (Stephanie Magnier) wrote in an email only the following: “Their affairs are investigated, so we Now We will not give comments ".

A new wave of charges from women covered other important employees of the company. For example, a creative leader Assassin’s Creed IV Black Flag, Origins And Valhalla Ashraf Izmail (Ashraf Ismail) is accused of treason, and marketing manager Watch Dogs: Legion Andrien Gbinigi (Andrien Gbinigie) – in rape.

Recall that in addition to employees Ubisoft scriptwriter Chris Abellon (Chris Avellone), who is accused of harassment. For this reason, she refused his services Techland.

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Media: Xbox has serious problems – publishers see little sense in supporting the console https://vymladky.cz/2025/07/23/media-xbox-has-serious-problems-publishers-see/ Wed, 23 Jul 2025 12:31:27 +0000 https://vymladky.cz/?p=15702 Přečíst článek

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The head of the Gamesindustry portal.Biz Christopher Dring (Christopher Dring) spent to the GDC 2024 developers conference and brought a heap of opinions about the current position of the gaming unit from there Microsoft. He got the impression that the future of Xbox is in a shaky position.

Below were collected the main theses from the speech of the journalist:

Representatives of several companies said that in Europe the sales of Xbox and games for it continue to slow down. The negative trend has been held throughout last year, and in the current results rushed down with renewed vigor.

"One famous company that released a big game last year said that she did not see the point in supporting Xbox", – Chris shared. Meanwhile, employees of publishers with whom he talked Dring, They stated that they put a lot of efforts in the production of versions for Xbox Series X and S, and the exhaust eventually gets a small. In fact, the overwhelming part of the sales of these publishing houses falls on PC and PlayStation 5, Dring.

According to the journalist, the majority of the Xbox-IGR will settle in PlayStation sooner or later. Recall, "T-shirts" announced a change in strategy in February 2024. Then the experts said that in this way Microsoft will be able to earn more money at the expense of the extensive base of competitor users. The new platforms have already found Hi-Fi Rush and Pentiment, and in April the queue will reach Grounded and Sea of ​​Thieves .

In my opinion, Xbox has serious troubles as a manufacturer of equipment. To this conclusion, I came to GDC. I always thought that they have an excellent Game Pass system, a good interface, a convenient controller, and so on – everything you need for games. It seemed to me that nothing threatens them. And here it turns out that some developers and publishers are about to lose interest in porting titles on Xbox. Microsoft you need to make every effort so that third -party companies continue to make games for this system.

Christopher Dring

Nevertheless, the journalist is sure that Microsoft There is a plan to taxure out of this situation. For example, the company’s engineers are already engaged in the next generation console, which is waiting for the largest technological leap. Also leadership Microsoft assured that Xbox production will remain one of the most important business components for the company.

We will remind, previously there were a news that European stores reduced the number of disk versions of the Xbox games on the shelves, and itself Microsoft Closed the departments responsible for the trade in physical publications. Later Phil Spencer (Phil Spencer) tried to calm the audience, they say, the company does not plan to say goodbye to physical carriers, as people actively buy them.

March 26, 2024 Chart Steam: Dragon’s Dogma II, Horizon Forbidden West, Stardew Valley ..

March 26, 2024 In Helldivers 2, they will never turn off the fire mechanics on their own, the creative director assured

The best comments

Well, but the gamepad is normal

And the cinema is also an end soon, yeah

And I see people from whom there is little sense in the industry.

About the problems of boxing since https://skyvegas-casino.uk the time of Xbox One are written. While the shirts are interested in the box, it will not go anywhere. Given the latest purchases, according to the worst scenario, will remain an extremely strong publisher

I agree, I’ll go sell the box with the whole library of games, otherwise he says that almost all of the PS will merge.

Only Mikes have a bunch of family games in the same subscription and for children. So don’t here.

Words, in fact, about anything, for most problems have long been known. And that under s-ku it is difficult to “adapt” projects and that the studios would have dumped to Sonya a long time ago: “Well, there are more sales” (if you figure it out, then the decision is stupid and a little ignoring competition among consoles). Well, links to noun sources, in the spirit of "someone said".
Does boxing have problems? YES. Is it worth it to sound the alarm how you want to do after reading the article? Rather, not. (Especially since, IMHO, the conditions at the start were already, in many ways, not on the side of the shirts, which is partially confirmed by business where Sonya stupidly takes, at least for a while, games from the rest of the platforms.)

Dring began to devote a little less attention to the development of his thoughts. However, he did not develop this thought.

Do not rush, we must ask Filia to get asleep quickly, and then we’ll go to sell.

It is forbidden. T -shirts are their mother mega corporation and at least they will show off, but they will not give the entire console market to their competitors at all. In fact, we will only have a monopolist Sonya, and we do not count the switch for the console.

He is not at all like a console market, such as the Vidyuh market or other complexes, where, in fact, the same iron is sold under different brands.

Buy more development studios?

Representatives of several companies said that in Europe the sales of Xbox and games for it continue to slow down.

I wonder what these companies whose sale of games slows down. And I remember the news that Xbox began to actively buy last year when the old COD was fixed. Half of the console’s life passed, everyone who wanted to, bought it, why sales should increase? And this is only Europe that in other parts of the world and countries? Several times in the last two years I saw the news how the box overtook PS for sales in Japan – it turns out that in the east Sonya is in a shaky position?

One famous company that released a big game last year said that she did not see the point in supporting Xbox

I’ll try to guess: some broken Gothham Knights? I do not see the point of buying a similar game.

And here it turns out that some developers and publishers are about to lose interest in porting titles on Xbox.

Yes, it seems like inconsistent for a long time they will port their games on the box for a long time, and during the trial it turned out that it turned out that Sonya was loved to pay for this. At the same time, Square Enix and Sega, on the contrary, are interested in the box. If others do not need money – let them not port, their business, as if players will not find something to play. Then let them not complain that sales did not live up to expectations.

In general, another one, but you believe. “One famous company”, “in my opinion” … I especially like:

Hi Fi Rush is very bastard, Indiania Jones looks promising.

You can recall the psychonauts 2 more, but she immediately went out on a curling iron, although without the money of Mikes she would have come out worse.

what a pumped vibration? About the one that Dualsense works in some games?) or some other?

Xs that with trigger is not so on xbox, but again, Dualsens‘ trigger has short and amazed me, but in the races I constantly use resistance on the brake, this is from the pluses.

But the Xbox’y does not need to poke around with exercise every few hours, but it lies worse in the hands.

In short, xs, norms gamepad) cheap and without hemor

And I am stupid as a device as a device at times more like, I use it as a multimedia combine.

Looks like a colleague, we will go with our boxes from day to day to day on the bottom of the Marianne hollow, we have not left for long with such and such professional analytics Mr. Dringe.)

I suppose part of the problem is that Microsoft has two different consoles, and soon the Series X revision will appear. I’m interested in something else when the updated x comes out, whether they will cease to release s or not.

Profit figures can?

Yes, everything is simple, a small base of players, mainly on the weakest devices. And if you need to spend additional resources for a small company on optimization, this may become critical. I think this was mainly meant.

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Media: Max Payne 3 planned to make a plot cooperative prologue https://vymladky.cz/2025/07/18/media-max-payne-3-planned-to-make-a-plot/ Fri, 18 Jul 2025 17:44:44 +0000 https://vymladky.cz/?p=15714 Přečíst článek

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IN Max Payne 3 there is a multiplayer and joint battles against the waves of enemies, but once Rockstar Games planned to add a plot cooperative prologue. They worked on him for a long time, but in the end they canceled and fused developments with other parts of the game. The journalist talks about this Kirk McKind (Kirk McKeand) with reference to sources familiar with production Max Payne 3.

The main characters of the https://44acescasino.co.uk cooperative prologue were going to make Max Payne and his old partner-copy from New York. Together they made their way through modified locations that can be seen in a single campaign, including New York alleys, a cemetery and the Panama Canal, as well as the levels unknown to us-a mine of precious stones in South America and a refuge of a certain cult.

The plot of the prologue talked about how Max leaves the service, leaves New York with his partner and begins to work as a security consultant in Brazil. According to the source McKinda, Some of the levels that were cut out of a single campaign tried to sew together in coope.

One of the main difficulties in the coopeous was associated with a slowdown in time. Since this is a proprietary series of series Max Payne, They really wanted to save her in multiplayer form, but did not understand how exactly. This problem was solved later, already in a competitive multiplayer: when the player activates Slow-Mo, time slows down only for him and those opponents who fall into the player’s field of view.

Coope was developed in the London branch Rockstar for about a year. When they refused the idea, some cards got into a solitary campaign, and the emphasis in additional modes was shifted by multiplayer. The abolition of the cooperative became a painful step, but in the end went Max Payne 3 It is beneficial, one of the sources believes: "IN Max Payne You can make an excellent joint campaign, but it should become the central idea for the game, and not an attempt to pull the coope on the gam-design of a single mode ”.

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Media: After the release of Starfield, Xbox will focus on Hellblade II and Avowed https://vymladky.cz/2025/06/17/media-after-the-release-of-starfield-xbox-will/ Tue, 17 Jun 2025 17:06:36 +0000 https://vymladky.cz/?p=15724 Přečíst článek

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Gamers are looking forward to Starfield – promising game from Bethesda, which should be the next big hit Xbox. However, what to expect after her? This question was asked by the participants of the podcast from VGC.

According to the editor -in -chief of the portal Andy Robinson (Andy Robinson), after the release Starfield V Xbox Game Studios They will start more about Senua’s Saga: Hellblade II And perhaps, AVOWED – Fantasy RPG from Obsidian Entertainment. "In my understanding, they are closest to the exit", He said. Meanwhile, other large titles like Fable, Perfect Dark And Everwild Still somewhere beyond the horizon.

It is amazing that Fable Still very far from the launch. Release Perfect Dark And Everwild Also not close. Xbox fans are easy to empathize, since this situation should also annoy them. Everything looks great on paper, but the games themselves are not ready yet.

Andy 7Sultans-Casino.uk Robinson

The participants also discussed more details Fable from PlayGround Games. If you believe the VGC journalist Jordan Miller (Jordan Miller), for some time the developers did not have a single vision of the project due to problems with management. In addition, the team draws ideas from other interactive entertainment, for example, a series The Witcher. “I’m not sure that in modern conditions people want a game in the style of original Fable", – said Miller.

Recall that in February the producer PlayGround Games Visya Gill (Vijay Gill) shared that restart Fable reached the stage of playable build. The announcement of the project took place more than two years ago, but so far the team has not introduced a single gameplay trailer. In a recent interview Xbox on Phil Spencer (Phil Spencer) said that he is following the production of the game.

One of the following shows Microsoft He will devote entirely Starfield. Earlier, the cosmo opera did not appear at the January presentation, since a more detailed story is being prepared for it – for the Developer_Direct format, such a deep immersion did not fit.

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Media: in 2022 a remake Resident Evil 4 will be released https://vymladky.cz/2025/02/24/media-in-2022-a-remake-resident-evil-4-will-be/ Mon, 24 Feb 2025 11:09:09 +0000 https://vymladky.cz/?p=15712 Přečíst článek

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A couple of weeks ago, the website of Video Games Chronicle said that the studio that helped in the development of a new Resident Evil 3, works on an even larger remake. If you hoped for the reincarnation of the fourth part, you can rejoice. Only carefully – there was no official announcement yet!

If you believe the VGC sources, remake Resident Evil 4 already entered the stage of active production, and the release will take place in 2022. Recall that the creation of the game is engaged in M-Two – Company of the former head Platinumgames Tatsui mines (Tatsuya minami).

They say that the development was proposed to head the author of the original RE4 Shinji Mikami (Shinji mikami), but he refused, giving only advice on which direction it is worth moving the remake.

As noted by VGC, in the development M-Two, which includes several ex-employees Platinumgames And Capcom, Most likely, internal teams will help Capcom and other external studios. It is still unclear whether they have been involved in the creation of a new RE4 Key developers of the original.

Resident Evil 4 – The highest game Capcom For all the time, according to Metacritic. The total sales of the fourth part are about 7.5 million copies on all platforms where it came out.

In addition, according to rumors, in the first quarter of 2021 Capcom going to release Resident Evil 8, or Resident Evil: Village, – with a first -person view, Chris Redfield as an anti -hero and such main topics as hallucinations, occultism, madness and distrust of others.

April 11, 2020 “All 2D platformers will look at it in the coming years”-the authors of ORI and the Will of the Wisps about animation in the game

April 12, 2020, it seems that April 14 in Uplay starts the distribution of Assassin’s Creed II

Resident Evil 4

The best comments

IMHO. I think that the Resident Evil 4 does not need a large -scale remake, the game and now it looks good (the game has been asked just a month ago)
But what a remake needs, or at least a reprint, is the Resident Evil Code: Veronica X or Dino Crisis

And IMHO², but I think you skyvegas-casino.uk need to break or reprint Re: Outbrake

But everything is controlled as disgusting.

Perhaps I have a mental trauma, which I was inflicted on the first PC port of this game, but I tried reprints and would not say that the management there was finally put in order.

"… However, he refused, giving only advice on which direction it is worth moving the remake"
I represent my detailed response and the direction that he suggested going to developers.

I am acutely missing the opportunity to move aside: Leon in 4 parts on the buttons left-right only turns. Plus Re This is not about realism-but I would like a little more adequacy.

Multi -user RE tried to do it after Outbrake several times. At best, a weak resistance was obtained. In the worst – umbrella corps … so it’s better not to.

What can I say? Glad for you.
But the fact that the units received perverted pleasure from the curvature of the port does not cancel the fact that the RE4 PC-port is disgusting and, together with the cry of Mai and onimosha, are the standard of all-round portaining with consoles on a PC. What is the point of denying if it is even
CAPCOM was recognized (the companies that were hired to detect these games no longer trusted to do this).

It is undoubtedly cool that you came in and the very first port and the pleasure of the game you got. But there are people who want to play games with adequate management and use such a miracle of engineering thought as a mouse. And the lack of support for this device by the port is very preventing the game process

A strange solution, it seems to me. In any case, if it is really wow-a-real, then I will not be against it.

RE4 divided the audience, for some it is the best part in the series, for others, on the contrary, I have a second one, because 4KA compared to RE1-3 in design and gameplay, I went to the side greatly, but now it is very interesting to see how they will organically fit all this to the previous, fresh remakes

Good news. If they make a game with a modern count and normal control, as in the 2 and 3 parts, then I will finally be able to go through it. Damn, how did management enraged in 4 parts. I tried to go through a couple of times, reached the village and removed with mats and swearing to the developers. So I will wait

For me, acquaintance with the series began with the 4th part on the PC (in the bearded years) and judging by several passages, turned out to be a suit.

I do not think that RE4 itself is outdated. I am still comfortable playing 1 3 and 2 5, I don’t jok. But if this game has a remake itself, the game itself will not get worse, I would try to run away from the elder of the village, like from Mr. X, otherwise in the game itself, he is two KAT-scene and a boss in the form of a caraketer.

Absolutely true, there is no dispute. It just seems to me that if the classic parts began to modernize, then we should finish to the end.

I arranged a marathon before the release of Re 3 Remake and asked the classic re 1 – Re 3 on the emulator for PS ONE, as well as Re 1 HD Remastered, Re 2 Remake and Re 4 HD.

So what I am – Re 2 Remake and Re 3 Remake compared to classics – this is a rethinking, new mechanics and modernization. It seems to be the same, but played differently + has become more serious and realistic tone.

Re 1 HD Remastered is actually the same original with PS One, only with HD textures and micro changes and sensations from it are identical to 1 in 1 original. He is awesome, no question. I just would like to see the whole trilogy in modern rethinking =)

And several Spanish guys have been finishing their dreams for how many years: Resident Evil 4 HD Project.
Landfills, identical phototextors (for their sake they traveled through all kinds of attractions), lighting, a bunch of effects.

> And Half Life 1 developed the ideas of the same quake and doom and other jokes
No. It was he who introduced the element of the story into the game itself, set a different direction in Gameplay, which became revolutionary. And it was precisely what was just the next step, developing the same element of the story from the first part, adding only convenient games with physics, embedding it both in the gameplay and the same narrative, but even then, it was not the first to introduce, and even then far from perfectly.
The ideas of Dumchansky and Kvaki were more likely a serious Sam and Paynkeler.

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Media: Vicarious Visions will be renamed the merger with Blizzard https://vymladky.cz/2025/02/04/media-vicarious-visions-will-be-renamed-the-merger/ Tue, 04 Feb 2025 17:32:31 +0000 https://vymladky.cz/?p=15720 Přečíst článek

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In January 2021 Activision Blizzard made a scream with my own Vicarious visions: the studio entered the family Activision, But last winter it became part Blizzard. As Polygon writes with reference to its own sources, at the moment Vicarious visions Preparing to rename.

A meeting was held on this environment in the studio, where they announced that from the name Vicarious visions Refused. The new name was not reported, but employees suggest that it will be something like Blizzard Albany -The team is located in Albani, the capital of the state of New York.

Polygon interlocutors say renaming Vicarious visions http://casino21couk.uk/ It seemed an obvious step, so no one was particularly surprised. The meeting also confirmed that in the foreseeable future, the waves of dismissal are not expected.

Vicarious Visions founded in 1991. In the nineties and zero, the main field of activity of the studio were ports and licenses for portable consoles. Vicarious Visions became part of Activision in 2005 and in recent years created Crash Bandicoot N. Sane Trilogy and Tony Hawk’s Pro Skater 1 + 2, and also engaged in auxiliary development of Destiny 2.

During the merger Blizzard And Vicarious visions Some other questions arose, but the authorities have not yet answered. This is disappointed: after the scandal around the labor culture began in Blizzard, The bosses promised subordinates more transparency.

Companies have another connection: executive vice president for development Vicarious visions Jen Onil (Jen Oneal) became a symbol leader Blizzard After the resignation Jay Allen Brack (J. Allen Brack). It is believed that now Vicarious visions will switch to long -term support in the production of games from Blizzard.

The first project to Vicarious visions released in the composition Blizzard, can be considered Diablo II: Resurrected.

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Media: The Chinese Room has been reduced – the studio promised to clarify the situation later https://vymladky.cz/2025/02/04/media-the-chinese-room-has-been-reduced-the-studio/ Tue, 04 Feb 2025 17:27:20 +0000 https://vymladky.cz/?p=15718 Přečíst článek

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According to Gamesindustry.Biz, British studio The Chinese Room, Famous for Amnesia: a Machine for Pigs, Little Orpheus, Dear Esther and Still Wakes The Deep, faced with internal changes. This happened just a few days after the release exit for Still Wakes The Deep – Siren’s Rest and against the background of the recent success of the game on Bafta Games Awards.

Over the past 48 hours, several employees at once wrote on Linkedin that they are looking for a job. In total, at the time of publication, about ten people who indicated The Chinese Room as a current place of work, they also noted that they are open for proposals. However, this does not give an accurate picture of what is happening – the status of “looking for a job” may mean different.

Journalists of the publication Gamesindustry.Biz turned to 7sultans-casino.co.uk the studio for an official position, but they did not receive the exact number of dismissed. In the commentary the head of the studio Ed Delhi (Ed Daly) stated that "The Chinese Room Will share the news about changes in the studio in the coming weeks ".

Studio is part of Sumo Group – Holding, who in February announced a change in priorities and an emphasis on outsourcing development. This decision could affect internal processes in the teams included in it.

Still Wakes The Deep She came out last year and won the recognition of critics, receiving three BAFTA awards at once – for new intellectual property and for acting Aleca Newman (Alec Newman) and Karen Dunbar (Karen dunbar). However, it seems that the loud prize did not protect the studio from the realities of the industry.

"Book" Still Wakes The Deep Available on PC (Steam), Xbox Series and PlayStation 5 with text Russian localization. Until June 26 on the site Valve The project can be purchased at a 50 % discount.

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Media: Neksten-Schlem PSVR has vibration governing and tracking pupils https://vymladky.cz/2025/02/04/media-neksten-schlem-psvr-has-vibration-governing/ Tue, 04 Feb 2025 15:59:47 +0000 https://vymladky.cz/?p=15700 Přečíst článek

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The UPLoADVR website with reference to its sources transmits some characteristics of the next generation PlayStation VR:

According to the sources of UploadVR, PSVR2 uses "Foveed Rendering". The idea is to ensure the maximum quality of the picture only where the user’s pupils are now directed, but in the area of ​​peripheral vision the quality is reduced. Ideally, the user does not notice this, but computing resources are released at iron, and the overall performance is increased.

Potentially tracking the pupils can increase the accuracy of throws in the VR: the game will understand where the user’s view is directed, and based on this more precisely, build the expected result.

Another potential application is improved sociality. Simbagames-Casino.co.uk If the user avatar in VR can repeat the movements of the eyes through the tracking of the pupils, then the plausibility of the avatar will increase markedly.

Vibro expression is built into the Neksten-School of PSVR-apparently, developers will be able to simulate a feeling when your VR avatar knocks on a low door jamb!

By the standards of current VR devices for a wide consumer, the PSVR2 helmet so far sounds like a very advanced device:

PSVR2 resolution is lower than that of HP Reverb G2 (2160 × 2160 for each eye), but higher than that of Quest 2 (1832 × 1920 for each eye).

Compared to the first generation PSVR, the use will greatly simplify: PSVR2, one USB Type-C port is enough, and built-in tracking is used to track movements instead of the external camera. PSVR2 will suffer enough to stick in PS5, while the first PSVR had to tinker with wires, power, camera and external processor unit.

Recall that Sony Already showed controllers for PSVR2: now they are designed specifically for the needs of virtual reality, repeat the most common format and expand the impressions of the game tactile duals in the DualSense style. The release of the new generation PSVR is expected no earlier than 2022.

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